![]() ![]() ![]() It’s doggy carnage out there.įightin’ hounds are hardly a defining element of Dungeon Siege III, especially as they just vanish after a couple of minutes instead of being a constant companion, but their token-yet-dramatic presence does speak to the conflict at the heart of the game. On top of that, one of the AI-controlled companions (only one of which you can have with you at any one time) can summon a flaming hound. My stocking-wearing gunwoman can summon a spectral hound to antagonise foes while she snipes them from afar. Get to it, my furry friend.ĭungeon Siege III delivers on this front, at least. Also, I’m really very lazy - if there’s some companion animal doing half the damage for me I don’t need to press so many number keys. I've been frantically clicking my mouse button at it for the last few days - an act which I have now transmuted into some words.įirst point of interest for me in any dungeon crawler: can I summon animals? Silently beating up monsters in rock corridors gets pretty lonely, after all. The third siege of dungeons arrived a little while back, with Obsidian taking the reins of the Gas-Powered Games-created loot'n'kill fandango.
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